de_util ~master (2018-03-09T16:23:35Z)
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Camera.lookAt
devisualization
util
opengl
camera
Camera
Configures the rotation to look at a point
struct
Camera
@
property
void
lookAt
(
vec3
t
)
Parameters
t
Type:
vec3
The target to look at
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devisualization
util
opengl
camera
Camera
properties
lookAt
matrix
position
Configures the rotation to look at a point